It was going to be enormous a massively multiplayer shooter that would include many of the most notable war tanks throughout many important campaigns in modern human history. ![]() In December of 2008, the original concept for World of Tanks was born. Though none of their games were major hits, they sold enough copies to allow the company to steadily grow. ![]() From the get-go, it was always Kislyi’s intention that Wargaming would be dedicated to the creation of strategy titles.įor the next 10-odd years leading up to World of Tanks’ release, Wargaming would find moderate success developing and publishing strategy titles. The success of Iron Age was enough to inspire Kislyi to found the game development company Wargaming in 1998. ![]() Played via email, Iron Age proved to be a minor hit, garnering a small yet dedicated player base of strategy game fans. Back in 1995, Victor Kislyi led a small group of college friends in developing the strategy wargame Iron Age.
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